========== Agency ========== �Thomas F. Malone, Haunted Police Detective ------------------------------------------- Type : Character Cost : 4 Skill : 5 Icons : CC Subtype : Investigator. Game Text: Heroic. Response: after resolving a story to which Thomas F. Malone is committed, choose and destroy an opponent's Villainous or Cultist character that was committed to that story. Collector's Info: AE U1 Beat Cop -------- Type : Character Cost : 2 Skill : 2 Icons : C Subtype : Government. Game Text: Action: pay 2 to choose and exhaust a Location card. Collector's Info: AE U2 Blackwood Associate ------------------- Type : Character Cost : 1 Skill : 1 Icons : C Subtype : Investigator. Game Text: Collector's Info: AE C3 Blackwood Detective ------------------- Type : Character Cost : 3 Skill : 3 Icons : II Subtype : Investigator. Game Text: When it is Day, Blackwood Detective gains CC. Collector's Info: AE U4 Blackwood File Clerk -------------------- Type : Character Cost : 2 Skill : 3 Icons : I Subtype : Investigator. Game Text: Collector's Info: AE C5 Federal Agent ------------- Type : Character Cost : 1 Skill : 1 Icons : Subtype : Government. Game Text: Lower the cost for you to play Government characters by 1 (to a minimum of 1). Collector's Info: AE R6 Freelance Occultist ------------------- Type : Character Cost : 3 Skill : 2 Icons : CA Subtype : Investigator. Game Text: Fast. Collector's Info: AE C7 G-Men ----- Type : Character Cost : 6 Skill : 6 Icons : CCCCC Subtype : Government. Game Text: Heroic. Toughness +3. Willpower. Collector's Info: AE R8 Grizzled Vet ------------ Type : Character Cost : 3 Skill : 2 Icons : CI Subtype : Investigator. Game Text: Heroic. While it is Day, Grizzled Vet does not exhaust when committing to a story. Collector's Info: AE R9 Hardboiled Detective -------------------- Type : Character Cost : 2 Skill : 2 Icons : CI Subtype : Government. Game Text: Heroic. Fast. Loyal. Collector's Info: AE C10 Hired Muscle ------------ Type : Character Cost : 3 Skill : 3 Icons : CCC Subtype : Criminal. Game Text: Toughness +1. Collector's Info: AE C11 Special Operative ----------------- Type : Character Cost : 3 Skill : 2 Icons : C Subtype : Government. Game Text: Action: exhaust and pay 3 to choose and destroy a Villainous character. Collector's Info: AE R12 Task Force ---------- Type : Character Cost : 5 Skill : 3 Icons : CCC Subtype : Government. Game Text: Fast. Toughness +2. While Task Force is committed to a story, it gains Willpower and that story loses an I struggle icon until the end of the phase. Collector's Info: AE U13 Hair of the Worm ---------------- Type : Event Cost : 1 Subtype : Game Text: Disrupt: cancel a card effect that would cause an [Agency] character to go insane. Collector's Info: AE U14 Mystic Courage -------------- Type : Event Cost : 1 Subtype : Game Text: Action: choose a character committed to a story. Until the end of the phase, that character gets +2 skill and gains Willpower. Collector's Info: AE C15 Playing With Fire ----------------- Type : Event Cost : 3 Subtype : Game Text: Action: wound all characters with skill 2 or lower. Collector's Info: AE U16 Police Raid ----------- Type : Event Cost : 1 Subtype : Game Text: Action: choose and destroy an Item or Tome card. Collector's Info: AE C17 Preemptive Strike ----------------- Type : Event Cost : 3 Subtype : Game Text: Play during your operations phase. Action: choose and destroy a resource attached to a Domain. Collector's Info: AE U18 Search Warrant -------------- Type : Event Cost : 2 Subtype : Game Text: Play during the story phase. Action: name a card. Then look at each opponent's hand and discard all copies of the named card from those hands. Collector's Info: AE R19 Shakedown! ---------- Type : Event Cost : 1 Subtype : Game Text: Play during the Story phase. Action: drain all Domains controlled by opponents. Collector's Info: AE R20 Short Fuse ---------- Type : Event Cost : 3 Subtype : Game Text: Play during your operations phase. Action: choose a character. Give that character 7 wounds. Collector's Info: AE R21 Shotgun Blast ------------- Type : Event Cost : X Subtype : Game Text: Action: choose and wound a character with skill X or lower. Collector's Info: AE C22 Agency Stakeout --------------- Type : Support Cost : 2 Subtype : Attachment. Location. Game Text: Attach to one of your Domains. Action: drain attached Domain to choose and wound a character with skill lower than the number of [Agency] resources attached. Collector's Info: AE R23 Blackwood Office ---------------- Type : Support Cost : 3 Subtype : Location. Game Text: Characters enter play exhausted. Collector's Info: AE U24 Dead Man's Alley ---------------- Type : Support Cost : 2 Subtype : Attachment. Location. Game Text: Attach to a story card. Story icons : CC Collector's Info: AE U25 Dockside Speakeasy ------------------ Type : Support Cost : 2 Subtype : Location. Game Text: Action: exhaust and to choose a resource attached to a Domain. Move that resource to another Domain controlled by the same player. Collector's Info: AE R26 Mayor's Office -------------- Type : Support Cost : 4 Subtype : Location. Game Text: Action: exhaust and pay 2 to choose and destroy a Location card. Collector's Info: AE R27 Patrol Wagon ------------ Type : Support Cost : 1 Subtype : Attachment. Vehicle. Game Text: Attach to a character. Attached character gains Toughness +1. Disrupt: pay 2 to cancel 1 wound to attached character. Collector's Info: AE U28 Police Station -------------- Type : Support Cost : 1 Subtype : Location. Game Text: Police Station enters play exhausted. Action: exhaust to lower the cost of the next [Agency] character you play this phase by 1 (to a minimum of 1). Collector's Info: AE C29 Tommygun -------- Type : Support Cost : 1 Subtype : Attachment. Item. Game Text: Attach to a character. Attached character gains CCC. Collector's Info: AE C30 ========== Miskatonic University ========== �Professor Armitage, Venerable Librarian ---------------------------------------- Type : Character Cost : 4 Skill : 3 Icons : III Subtype : Investigator. Game Text: Heroic. Willpower. Action: pay 1 to choose and ready an exhausted Tome card. Collector's Info: AE U31 �Sir William Brinton, Fearless Explorer --------------------------------------- Type : Character Cost : 5 Skill : 4 Icons : CCII Subtype : Investigator. Game Text: Heroic. While Sir William Brinton is committed to a story, your opponent's characters committed to that story each lose a T icon. Collector's Info: AE R32 Arkham Psychologist ------------------- Type : Character Cost : 3 Skill : 2 Icons : AI Subtype : Scientist. Game Text: Disrupt: exhaust to cancel a card effect if that effect would cause a character to go insane. Collector's Info: AE U33 Ethnobiologist -------------- Type : Character Cost : 3 Skill : 3 Icons : AA Subtype : Scientist. Game Text: Collector's Info: AE C34 Expedition Leader ----------------- Type : Character Cost : 2 Skill : 1 Icons : I Subtype : Sorcerer. Game Text: Action: pay 1 to choose a character. Until the end of the phase, that character loses a C icon. Collector's Info: AE R35 Field Researcher ---------------- Type : Character Cost : 2 Skill : 1 Icons : I Subtype : Investigator. Game Text: Response: after Field Researcher is placed in your discard pile from play, ready all characters and support cards you control. Collector's Info: AE U36 Laboratory Assistant -------------------- Type : Character Cost : 1 Skill : 1 Icons : I Subtype : Scientist. Game Text: Collector's Info: AE C37 Mad Genius ---------- Type : Character Cost : 2 Skill : 2 Icons : Subtype : Investigator. Game Text: Response: after Mad Genius is restored, choose a story card. Put 1 success token on that story card. Collector's Info: AE R38 Mysterious Benefactor --------------------- Type : Character Cost : 1 Skill : 1 Icons : Subtype : Government. Game Text: Action: exhaust to put one of your resources into your hand. Collector's Info: AE R39 Rare Book Researcher -------------------- Type : Character Cost : 4 Skill : 3 Icons : CCI Subtype : Sorcerer. Game Text: Rare Book Researcher gets +1 skill for each Tome card you control. Collector's Info: AE C40 Strange Librarian ----------------- Type : Character Cost : 2 Skill : 1 Icons : A Subtype : Investigator. Game Text: Action: exhaust to look at the top 3 cards of any player�s deck. Put one of those cards on the bottom of his deck, and the other two back on top in any order. Collector's Info: AE C41 Two-fisted Archeologist ----------------------- Type : Character Cost : 3 Skill : 6 Icons : Subtype : Investigator. Scientist. Game Text: Heroic. Fast. Collector's Info: AE C42 Visiting Professor ------------------ Type : Character Cost : 4 Skill : 3 Icons : II Subtype : Government. Game Text: Heroic. While it is Day, Visiting Professor gets +2 skill and gains CCC Collector's Info: AE U43 Binding ------- Type : Event Cost : 1 Subtype : Spell. Game Text: Action: choose a character. Until the end of the phase, that character loses all of its printed icons. Collector's Info: AE C44 Against the Darkness -------------------- Type : Event Cost : 2 Subtype : Game Text: Action: choose and discard 1 of your opponent's success tokens from each story card. Collector's Info: AE R45 Crafting the Elder Sign ----------------------- Type : Event Cost : 1 Subtype : Spell. Game Text: Action: choose a character. Until the end of the phase, that character gains Willpower and Invulnerability. Collector's Info: AE U46 Dangerous Experiment -------------------- Type : Event Cost : 0 Subtype : Game Text: Action: sacrifice a [Miskatonic] character, then remove it from your discard pile and attach it to one of your Domains as a resource. Collector's Info: AE R47 Find Gate --------- Type : Event Cost : 3 Subtype : Spell. Game Text: Play during your operations phase. Action: choose a story card in play, place it in the story deck, then replace it with a story card of your choice from the story deck and shuffle the story deck. Success tokens remain in place. Collector's Info: AE R48 Powder of Ibn-Ghazi ------------------- Type : Event Cost : 0 Subtype : Spell. Game Text: Action: choose a [Miskatonic] character committed to a story. Until the end of the phase, that character gains II. Collector's Info: AE C49 Radical Therapy --------------- Type : Event Cost : 2 Subtype : Game Text: Action: restore and ready all of your insane characters. Collector's Info: AE C50 Unearthing the Ancients ----------------------- Type : Event Cost : 3 Subtype : Game Text: Play during your operations phase. Action: draw 3 cards. Collector's Info: AE U51 Undocumented Expedition ----------------------- Type : Event Cost : 1 Subtype : Game Text: Action: either choose and ready an exhausted support card or refresh a Domain. Collector's Info: AE U52 �Book of Eibon, Hyperborean Grimoire ------------------------------------ Type : Support Cost : 2 Subtype : Tome. Game Text: Action: exhaust to attach Book of Eibon to a character. While Book of Eibon is attached, attached character gains an I icon. Action: unattach Book of Eibon. Collector's Info: AE R53 �Thaumaturgical Prodigies, Rev. Phillip�s Expos� ------------------------------------------------ Type : Support Cost : 2 Subtype : Tome. Game Text: Action: exhaust and pay 2 to put 1 success token on a story card that you have 2 or fewer success tokens on. Collector's Info: AE C54 �The Necronomicon, The Book of the Mad Arab ------------------------------------------- Type : Support Cost : 4 Subtype : Tome. Game Text: Action: exhaust and pay 3 to choose a character. Take control of that character until the end of the phase. Collector's Info: AE R55 Celaeno Fragments, The Life�s Work of Dr. Shrewsbury ---------------------------------------------------- Type : Support Cost : 3 Subtype : Tome. Game Text: Action: exhaust and pay X to choose a committed character with cost X or lower. Remove that character from the story. Collector's Info: AE U56 M.U. Administration Building ---------------------------- Type : Support Cost : 1 Subtype : Location. Game Text: M.U. Administration Building enters play exhausted. Action: exhaust to lower the cost of the next [Miskatonic] character you play this phase by 1 (to a minimum of 1). Collector's Info: AE C57 M.U. Science Building --------------------- Type : Support Cost : 2 Subtype : Location. Game Text: Action: pay 2 to choose a character or support card. Until the end of the phase, that card gains a Subtype of your choice. Collector's Info: AE U58 Miskatonic Commons ------------------ Type : Support Cost : 2 Subtype : Attachment. Location. Game Text: Attach to one of your Domains. Action: drain attached Domain to draw a card for every 2 [Miskatonic] resources attached to it. Collector's Info: AE R59 Miskatonic Library ------------------ Type : Support Cost : 1 Subtype : Location. Game Text: Action: exhaust and pay 2 to search your deck for a Tome card, reveal that card to all players, and put it into your hand. Then shuffle your deck. Collector's Info: AE U60 ========== Syndicate ========== Clover Club Bouncer ------------------- Type : Character Cost : 1 Skill : 1 Icons : Subtype : Criminal. Game Text: Action: exhaust to choose a character. Until the end of the phase, that character gets -1 skill. Collector's Info: AE C61 Courier ------- Type : Character Cost : 1 Skill : 1 Icons : Subtype : Criminal. Game Text: Action: exhaust to lower the cost of the next support card you play this phase by 1 (to a minimum of 1). Collector's Info: AE R62 Discreet Physician ------------------ Type : Character Cost : 2 Skill : 1 Icons : Subtype : Scientist. Game Text: Action: exhaust to choose a character. Until the end of the phase, that character gains an I icon. Collector's Info: AE C63 Freelance Reporter ------------------ Type : Character Cost : 2 Skill : 2 Icons : I Subtype : Investigator. Game Text: Collector's Info: AE C64 Hired Mystic ------------ Type : Character Cost : 3 Skill : 0 Icons : TCAI Subtype : Sorcerer. Game Text: Collector's Info: AE R65 Hit Squad --------- Type : Character Cost : 4 Skill : 3 Icons : CC Subtype : Criminal. Game Text: Hit Squad does not exhaust when committing to a story. Collector's Info: AE U66 Investigative Reporter ---------------------- Type : Character Cost : 4 Skill : 6 Icons : II Subtype : Investigator. Game Text: Collector's Info: AE U67 Mob Lieutenant -------------- Type : Character Cost : 2 Skill : 2 Icons : C Subtype : Criminal. Game Text: Response: after a Criminal character is destroyed, discard 1 success token from a story with 4 or more total success tokens. Collector's Info: AE U68 O'Bannion Enforcer ------------------ Type : Character Cost : 4 Skill : 3 Icons : CC Subtype : Criminal. Game Text: Fast. Action: pay 2 to give O�Bannion Enforcer CC until the end of the phase. Collector's Info: AE C69 O'Bannion Gunsels ----------------- Type : Character Cost : 3 Skill : 3 Icons : CC Subtype : Criminal. Game Text: Willpower. Collector's Info: AE C70 Syndicate Agent --------------- Type : Character Cost : 4 Skill : 3 Icons : CCI Subtype : Government. Game Text: Disrupt: pay 3 to cancel 1 wound to Syndicate Agent. Then choose and wound a character. Collector's Info: AE R71 Syndicate Troubleshooter ------------------------ Type : Character Cost : 3 Skill : 2 Icons : AA Subtype : Sorcerer. Game Text: Response: after Syndicate Troubleshooter is placed in your discard pile from play, attach it to one of your Domains as a resource. Collector's Info: AE U72 Gangster's Moll --------------- Type : Character Cost : 3 Skill : 3 Icons : I Subtype : Investigator. Game Text: Action: pay 2 to give each character controlled by an opponent -1 skill until the end of the phase. Collector's Info: AE R73 Behind Closed Doors ------------------- Type : Event Cost : 2 Subtype : Game Text: Action: shuffle your hand into your deck. Then draw that many cards plus one. Collector's Info: AE U74 Burning the Midnight Oil ------------------------ Type : Event Cost : 3 Subtype : Game Text: Play during your story phase. Action: take another story phase after this one. Collector's Info: AE R75 Desperation ----------- Type : Event Cost : 0 Subtype : Game Text: Action: choose a [Syndicate] character committed to a story. Until the end of the phase, that character gets +4 skill. Collector's Info: AE C76 Exposed! -------- Type : Event Cost : 2 Subtype : Game Text: Action: choose a story. Until the end of the phase, lower the printed skill of all opponents� characters committed to that story to 0. Collector's Info: AE U77 Extortion --------- Type : Event Cost : X Subtype : Game Text: Loyal. Play during your operations phase. Action: choose and exhaust X characters without any A icons. Collector's Info: AE U78 Forced Foreclosure ------------------ Type : Event Cost : 2 Subtype : Game Text: Play during your operations phase. Action: attach Forced Foreclosure to a Location card. While Forced Foreclosure is attached, you gain control of attached Location. Collector's Info: AE R79 Intimidate ---------- Type : Event Cost : 1 Subtype : Game Text: Action: choose and exhaust a non-Ancient One character. Collector's Info: AE C80 Persuasive Friends ------------------ Type : Event Cost : 0 Subtype : Game Text: Action: lower the cost of the next [Syndicate] character card you play this phase by 2 (to a minimum of 1). Collector's Info: AE C81 The Rip-off ----------- Type : Event Cost : 4 Subtype : Game Text: Play during your operations phase. Action: choose an opponent. Choose and destroy a resource attached to each of that opponent�s Domains. Collector's Info: AE R82 Arkham Advertiser ----------------- Type : Support Cost : 4 Subtype : Location. Game Text: Response: after you succeed at a story, put 1 success token on that story card. Collector's Info: AE U83 Arkham Docks ------------ Type : Support Cost : 1 Subtype : Attachment. Location. Game Text: Attach to one of your Domains. Action: drain attached Domain to choose and exhaust a character with skill lower than the number of [Syndicate] resources attached. Collector's Info: AE R84 Assassination Contract ---------------------- Type : Support Cost : 1 Subtype : Attachment. Game Text: Attach to an opponent�s character. Response: after attached character is destroyed, put 1 success token on each story card. Collector's Info: AE U85 Clover Cartage Co. ------------------ Type : Support Cost : 1 Subtype : Location. Game Text: Clover Cartage Co. enters play exhausted. Action: exhaust to lower the cost of the next [Syndicate] character you play this phase by 1 (to a minimum of 1). Collector's Info: AE C86 Elder Sign Pendant ------------------ Type : Support Cost : 1 Subtype : Attachment. Game Text: Attach to a character you control. Action: exhaust attached character to choose a character. Until the end of the phase, that character loses all of its printed T icons. Collector's Info: AE R87 First Bank of Arkham -------------------- Type : Support Cost : 2 Subtype : Location. Game Text: During your resource phase, you may attach an additional resource from your hand to 1 of your Domains. Collector's Info: AE R88 Hit List -------- Type : Support Cost : 2 Subtype : Item. Game Text: Response: after an opponent�s character is destroyed, pay 1 to draw a card. Collector's Info: AE U89 Lucky Cigarette Case -------------------- Type : Support Cost : 1 Subtype : Attachment. Item. Game Text: Attach to a character. Attached character gains Toughness +2. Collector's Info: AE C90 ========== Cthulhu ========== �Cthulhu, The Great Old One --------------------------- Type : Character Cost : 6 Skill : 8 Icons : TTCCA Subtype : Ancient One. Game Text: Villainous. Loyal. Invulnerability. Forced Response: after a player draws cards during his draw phase, he must sacrifice a character, if able. Collector's Info: AE R91 Adult Deep One -------------- Type : Character Cost : 3 Skill : 1 Icons : CCA Subtype : Deep One. Game Text: Disrupt: pay 2 to cancel a card effect that chooses Adult Deep One as a target. Collector's Info: AE U92 Ancient Deep One ---------------- Type : Character Cost : 5 Skill : 5 Icons : CCA Subtype : Deep One. Game Text: Villainous. Fast. Disrupt: pay 2 to cancel a card effect that chooses a Deep One character as a target. Collector's Info: AE R93 Elder Shoggoth -------------- Type : Character Cost : 4 Skill : 3 Icons : TT Subtype : Monster. Game Text: Story icons : T Collector's Info: AE C94 Haunter of the Dark ------------------- Type : Character Cost : 2 Skill : 1 Icons : Subtype : Monster. Game Text: While it is Night, Haunter of the Dark gains CCCC. Collector's Info: AE U95 Keeper of the Golden Path ------------------------- Type : Character Cost : 2 Skill : 3 Icons : TT Subtype : Cultist. Game Text: Villainous. Collector's Info: AE U96 Knight of the Void ------------------ Type : Character Cost : 1 Skill : 0 Icons : CC Subtype : Cultist. Game Text: Collector's Info: AE C97 Lurking Star Spawn ------------------ Type : Character Cost : 4 Skill : 6 Icons : TCCA Subtype : Servitor. Game Text: Villainous. Fast. While it is Day, Lurking Star Spawn cannot be readied. Collector's Info: AE R98 Mature Deep One --------------- Type : Character Cost : 4 Skill : 3 Icons : CCA Subtype : Deep One. Game Text: Action: pay 3 to choose and destroy an Attachment card. Collector's Info: AE U99 Proto-Shoggoth -------------- Type : Character Cost : 3 Skill : 1 Icons : Subtype : Monster. Game Text: Action: pay 2 and sacrifice Proto-Shoggoth to search your deck for a non-Ancient One character and put that character into play, exhausted. Then shuffle your deck. Collector's Info: AE R100 Shoggoth Unbound ---------------- Type : Character Cost : 4 Skill : 3 Icons : TTT Subtype : Servitor. Game Text: Toughness +2. Collector's Info: AE C101 Son of the Sleeper ------------------ Type : Character Cost : 3 Skill : 1 Icons : Subtype : Cultist. Game Text: Villainous. Action: exhaust and pay 2 to choose and wound a character with skill 2 or lower. Collector's Info: AE C102 Young Deep One -------------- Type : Character Cost : 2 Skill : 0 Icons : CCA Subtype : Deep One. Game Text: Collector's Info: AE C103 Deep One Assault ---------------- Type : Event Cost : X Subtype : Game Text: Loyal. Action: choose and destroy a character or support card with cost X or lower. Collector's Info: AE R104 Dreams of a Sunken City ----------------------- Type : Event Cost : 2 Subtype : Game Text: Play during a story phase before any characters are committed. Action: choose a story and name an icon. All characters with the named icon must commit to that story, if able. Collector's Info: AE U105 Driven by Madness ----------------- Type : Event Cost : 1 Subtype : Game Text: Action: choose a Cultist character. Until the end of the phase, that character gains +10 skill. At the end of the phase, that character goes insane. Collector's Info: AE R106 Helpless, Hopeless, and Doomed ------------------------------ Type : Event Cost : 2 Subtype : Game Text: Action: destroy all Attachment cards. Collector's Info: AE C107 Primal Fear ----------- Type : Event Cost : 1 Subtype : Game Text: Action: choose a character without any T icons. Until the end of the phase, treat that character�s text box as though it were blank. Collector's Info: AE C108 Ritual Sacrifice ---------------- Type : Event Cost : X Subtype : Game Text: Action: sacrifice X Cultist characters. For each character thus sacrificed, draw 2 cards. Collector's Info: AE R109 The Great Old One Rises! ------------------------ Type : Event Cost : 4 Subtype : Game Text: Play during a story phase after all players have committed their characters. Action: choose a story. Destroy all characters committed to that story. Collector's Info: AE U110 Touched by the Sleeper ---------------------- Type : Event Cost : 0 Subtype : Game Text: Action: choose a [Cthulhu] character. Until the end of the phase, that character gains TT. Collector's Info: AE U111 Unnatural Stealth ----------------- Type : Event Cost : 1 Subtype : Game Text: Action: choose a character committed to a story. Until the end of the phase, that character gets +2 skill and gains Invulnerability. Collector's Info: AE C112 Blessing of Cthulhu ------------------- Type : Support Cost : 0 Subtype : Attachment. Game Text: Attach to a [Cthulhu] character. Disrupt: pay 2 to cancel 1 wound to attached character. Collector's Info: AE U113 Cthaat Aquadingen, Lore of the Sunken Masters --------------------------------------------- Type : Support Cost : 2 Subtype : Tome. Game Text: Response: after a character is destroyed, look at the top 2 cards of your deck. Put one of those cards on the bottom of your deck, and the other on the top. Collector's Info: AE R114 Marked by the Ancients ---------------------- Type : Support Cost : 2 Subtype : Attachment. Game Text: Attach to a character Attached character gets +4 skill and gains TTT. Collector's Info: AE R115 R'lyeh, City of Dreams ---------------------- Type : Support Cost : 3 Subtype : Location. Game Text: Opponents cannot play Day cards. Response: after a Night card is played, pay 2 to choose a character. That character goes insane. Collector's Info: AE U116 Shadowed Reef ------------- Type : Support Cost : 1 Subtype : Location. Game Text: Deep One characters gain a T icon. Collector's Info: AE U117 Silver Twilight Lodge --------------------- Type : Support Cost : 1 Subtype : Location. Game Text: Silver Twilight Lodge enters play exhausted. Action: exhaust to lower the cost of the next [Cthulhu] character you play this phase by 1 (to a minimum of 1). Collector's Info: AE C118 The Innsmouth Look ------------------ Type : Support Cost : 0 Subtype : Attachment. Game Text: Attach to a character. Attached character gets +2 skill and gains the Deep One subtype. Collector's Info: AE C119 Undersea Treasures ------------------ Type : Support Cost : 2 Subtype : Item. Game Text: Action: exhaust to choose a support card. Ready that support card. Collector's Info: AE R120 ========== Hastur ========== �Hastur, The King in Yellow --------------------------- Type : Character Cost : 6 Skill : 6 Icons : TTTAA Subtype : Ancient One. Game Text: Villainous. Loyal. Toughness +4. Action: pay 3 to choose a character. That character goes insane. Collector's Info: AE R121 Academy Patron -------------- Type : Character Cost : 2 Skill : 1 Icons : Subtype : Cultist. Game Text: Action: exhaust to choose and ready a character. Collector's Info: AE C122 Byakhee Servant --------------- Type : Character Cost : 3 Skill : 3 Icons : TCC Subtype : Servitor. Game Text: Fast. Collector's Info: AE U123 Ghost ----- Type : Character Cost : 1 Skill : 1 Icons : Subtype : Monster. Game Text: While Ghost is committed to a story, it gains Invulnerability. Collector's Info: AE R124 High Priest of Hastur --------------------- Type : Character Cost : 3 Skill : 3 Icons : AA Subtype : Cultist. Game Text: Action: spend 5 and sacrifice High Priest of Hastur to copy and enact the effects of a story card in play. Collector's Info: AE R125 Keeper of the Yellow Sign ------------------------- Type : Character Cost : 2 Skill : 1 Icons : A Subtype : Cultist. Game Text: Action: pay 2 and sacrifice Keeper of the Yellow Sign to discard up to 2 success tokens from a story card. Collector's Info: AE C126 Mad Artist ---------- Type : Character Cost : 2 Skill : 2 Icons : CA Subtype : Cultist. Game Text: Collector's Info: AE C127 Byakhee Raider -------------- Type : Character Cost : 3 Skill : 3 Icons : TAA Subtype : Servitor. Game Text: Fast. Collector's Info: AE U128 Priestess of the Yellow Sign ---------------------------- Type : Character Cost : 3 Skill : 3 Icons : TA Subtype : Cultist. Game Text: Villainous. Action: exhaust and pay 2 to reveal and discard the top card of your deck. If it is a [Hastur] card, each opponent must discard a card from his hand. Collector's Info: AE U129 Street Scholar -------------- Type : Character Cost : 1 Skill : 1 Icons : C Subtype : Criminal. Game Text: Collector's Info: AE C130 Thrill Killer ------------- Type : Character Cost : 2 Skill : 2 Icons : C Subtype : Investigator. Criminal. Game Text: Fast. Collector's Info: AE C131 Werewolf -------- Type : Character Cost : 3 Skill : 2 Icons : CC Subtype : Monster. Game Text: Villainous. While it is Night, Werewolf gains Invulnerability. Collector's Info: AE U132 Yellow Muse ----------- Type : Character Cost : 4 Skill : 3 Icons : TCC Subtype : Cultist. Game Text: Fast. While Yellow Muse is committed to a story, all other characters committed to the same story lose Fast. Collector's Info: AE R133 Agoraphobia ----------- Type : Event Cost : 2 Subtype : Madness. Game Text: Action: choose a character without any T icons. Return that character to its owner�s hand. Collector's Info: AE U134 Behind the Pallid Mask ---------------------- Type : Event Cost : X Subtype : Game Text: Action: reveal and discard the top X cards of your deck. For each [Hastur] card revealed this way, each opponent must choose to either discard that number of cards from hand (or his entire hand) or discard the top 4 cards of his deck. Collector's Info: AE R135 Byakhee Attack -------------- Type : Event Cost : 2 Subtype : Game Text: Play during your operations phase. Action: each opponent chooses and discards 2 cards from his hand, if able. Collector's Info: AE U136 Committed --------- Type : Event Cost : 2 Subtype : Game Text: Action: choose a character with skill 2 or lower. That character goes insane. Collector's Info: AE C137 Mass Hysteria ------------- Type : Event Cost : 3 Subtype : Madness. Game Text: Action: choose and destroy any number of support cards with a combined printed cost equal to or less than the number of insane characters in play. You may not choose cards with printed cost 0. Collector's Info: AE R138 Power Drain ----------- Type : Event Cost : 2 Subtype : Spell. Game Text: Disrupt: cancel an Action or Response just triggered. Collector's Info: AE U139 Song of Hastur -------------- Type : Event Cost : 1 Subtype : Spell. Game Text: Disrupt: cancel a character or support Action just used. Collector's Info: AE C140 Unspeakable Revelations ----------------------- Type : Event Cost : 3 Subtype : Madness. Game Text: Play during your operations phase. Action: all characters in play go insane. Collector's Info: AE R141 Xanthophobia ------------ Type : Event Cost : 0 Subtype : Madness. Game Text: Action: choose a character. Until the end of the phase, that character gets -3 skill. Collector's Info: AE C142 �Carcosa, Palace of the Tattered King ------------------------------------- Type : Support Cost : 3 Subtype : Location. Game Text: Action: exhaust and pay 2 to choose a player. That player must either choose and discard 1 card from his hand (if able) or discard the top 5 cards of his deck. Collector's Info: AE R143 Academy of the Mad ------------------ Type : Support Cost : 1 Subtype : Location. Game Text: Academy of the Mad enters play exhausted. Action: exhaust to lower the cost of the next [Hastur] character you play this phase by 1 (to a minimum of 1). Collector's Info: AE C144 Glasser Art Gallery ------------------- Type : Support Cost : 1 Subtype : Location. Game Text: Action: exhaust to choose an opponent. Look at that opponent�s hand. Collector's Info: AE U145 Pallid Mask ----------- Type : Support Cost : 1 Subtype : Attachment. Item. Game Text: Attach to a character. Attached character gains TA. Collector's Info: AE C146 The King in Yellow, The Notorious Play -------------------------------------- Type : Support Cost : 3 Subtype : Tome. Game Text: Action: exhaust and pay X to choose a character with printed cost X or lower. The character goes insane. While The King in Yellow remains exhausted, that character cannot be restored. Collector's Info: AE U147 The Unnamable House ------------------- Type : Support Cost : 1 Subtype : Location. Game Text: Action: exhaust to move a wound token from a character you control to another character you control. Collector's Info: AE R148 Unaussprechlichen Kulten, Von Junzt's Dark Masterpiece ------------------------------------------------------ Type : Support Cost : 2 Subtype : Tome. Game Text: All Cultist characters you control gain Fast. Collector's Info: AE R149 Victoria's Loft --------------- Type : Support Cost : 3 Subtype : Location. Game Text: During the refresh phase, insane characters cannot be restored. Collector's Info: AE U150 ========== Yog-Sothoth ========== �Yog-Sothoth, The Key and the Gate ---------------------------------- Type : Character Cost : 7 Skill : 7 Icons : TTCCA Subtype : Ancient One. Game Text: Villainous. Loyal. Invulnerability. Response: after you play a Spell card, pay 1 to draw a card. Collector's Info: AE R151 Bloated Star Vampire -------------------- Type : Character Cost : 3 Skill : 4 Icons : CCCC Subtype : Servitor. Game Text: Collector's Info: AE U152 Foul Dimensional Shambler ------------------------- Type : Character Cost : 5 Skill : 5 Icons : CC Subtype : Independent. Game Text: Toughness +2. Forced Response: after resolving a story in which Foul Dimensional Shambler was wounded, choose and wound a character. Collector's Info: AE R153 Disciple of the Gate -------------------- Type : Character Cost : 2 Skill : X Icons : CC Subtype : Cultist. Game Text: Villainous. X is at all times equal to the number of Yog-Sothoth characters in play. Collector's Info: AE C154 Guardian Elder Thing -------------------- Type : Character Cost : 5 Skill : 3 Icons : AAA Subtype : Independent. Game Text: Toughness +2. While Guardian Elder Thing is committed to a story, it gains: "Action: pay 2 to wound all characters committed to this story." Collector's Info: AE U155 Fire Vampire Swarm ------------------ Type : Character Cost : 4 Skill : 3 Icons : CAA Subtype : Monster. Game Text: Fast. Toughness +1. Collector's Info: AE C156 High Priest of the Key ---------------------- Type : Character Cost : 3 Skill : 2 Icons : AA Subtype : Cultist. Game Text: Action: pay 2 and sacrifice a Cultist character to choose and wound a character. Collector's Info: AE R157 Hound of Tindalos ----------------- Type : Character Cost : 4 Skill : 2 Icons : CCAA Subtype : Independent. Game Text: Fast. Action: attach Hound of Tindalos to a character. While Hound of Tindalos is attached, attached character gets -4 skill. Action: pay 1 to unattach Hound of Tindalos. Collector's Info: AE R158 Nightgaunt Sentry ----------------- Type : Character Cost : 3 Skill : 2 Icons : TC Subtype : Servitor. Game Text: Fast. Collector's Info: AE C159 Render of Veils --------------- Type : Character Cost : 1 Skill : 1 Icons : T Subtype : Cultist. Game Text: Collector's Info: AE C160 Servant of the Key ------------------ Type : Character Cost : 2 Skill : 1 Icons : AA Subtype : Cultist. Game Text: Story icons : A Collector's Info: AE U161 Vampire Stalker --------------- Type : Character Cost : 3 Skill : 3 Icons : CCA Subtype : Monster. Game Text: While it is Night, Vampire Stalker gets +2 skill and gains Fast. Collector's Info: AE U162 Shambling Zombie ---------------- Type : Character Cost : 2 Skill : 2 Icons : CC Subtype : Monster. Game Text: Collector's Info: AE C163 Burnout ------- Type : Event Cost : 2 Subtype : Game Text: Action: move 1 of a player's success tokens from 1 story card to another. The controller of the success token does not change. Collector's Info: AE R164 Dread Curse of Azathoth ----------------------- Type : Event Cost : 1 Subtype : Spell. Game Text: Action: discard the top X cards of an opponent�s deck, where X is the number of characters he controls. Collector's Info: AE U165 Dream Messenger --------------- Type : Event Cost : 1 Subtype : Spell. Game Text: Disrupt: before an Action or Response resolves, choose a card in play. Until the end of the phase, that card gains a Subtype of your choice. Collector's Info: AE R166 Gathering at the Stones ----------------------- Type : Event Cost : 2 Subtype : Game Text: Play during your operations phase. Action: choose a card in your discard pile and put it in your hand. Collector's Info: AE U167 Mystic Backlash --------------- Type : Event Cost : 2 Subtype : Spell. Game Text: Disrupt: cancel the effects of a Spell event just played, then return Mystic Backlash to your hand. Collector's Info: AE R168 Rending the Veil ---------------- Type : Event Cost : 4 Subtype : Spell. Game Text: Play during your operations phase. Action: choose and destroy up to 2 Location cards. Collector's Info: AE U169 Rite of the Broken Stone ------------------------ Type : Event Cost : 1 Subtype : Game Text: Action: choose a character committed to a story. Until the end of the phase, that character gets +1 skill for each committed character in play. Collector's Info: AE C170 Sacrificial Gate ---------------- Type : Event Cost : 3 Subtype : Game Text: Action: choose and destroy a character without any A icons. Collector's Info: AE C171 Unspeakable Resurrection ------------------------ Type : Event Cost : X Subtype : Spell. Game Text: Action: choose a character in your discard pile with cost X or lower. Put that character into play. Collector's Info: AE C172 Blackmoor Estate ---------------- Type : Support Cost : 3 Subtype : Location. Game Text: Action: exhaust and pay X to discard the top X cards from a player�s deck. Collector's Info: AE R173 Haunted Graveyard ----------------- Type : Support Cost : 2 Subtype : Attachment. Location. Game Text: Attach to a story card. Story icons : TT Collector's Info: AE U174 Key of Tawil At-Umr ------------------- Type : Support Cost : 1 Subtype : Attachment. Item. Game Text: Attach to a character. While committed to a story, attached character gets +2 skill and gains AAA. Collector's Info: AE C175 Pnakotic Manuscripts, Book of Unknown Origin -------------------------------------------- Type : Support Cost : 3 Subtype : Tome. Game Text: Action: exhaust and pay 3 to search your deck for a [Yog-Sothoth] card, reveal that card to all players, and put it into your hand. Then shuffle your deck. Collector's Info: AE U176 Red Gate Mound -------------- Type : Support Cost : 3 Subtype : Location. Game Text: Raise the cost to play all cards by 1. Collector's Info: AE U177 Temple of Ramasekva ------------------- Type : Support Cost : 1 Subtype : Location. Game Text: Forced Response: after a character is wounded, it is destroyed. Collector's Info: AE R178 Temple of Yog-Sothoth --------------------- Type : Support Cost : 1 Subtype : Location. Game Text: Temple of Yog-Sothoth enters play exhausted. Action: exhaust to lower the cost of the next [Yog-Sothoth] character you play this phase by 1 (to a minimum of 1). Collector's Info: AE C179 Warded Flesh ------------ Type : Support Cost : 2 Subtype : Attachment. Game Text: Attach to a character you control. Disrupt: before a card effect resolves, return attached character and Warded Flesh to their owners� hands. Collector's Info: AE R180 ========== Shub-Niggurath ========== �Shub-Niggurath, The Black Goat of the Woods -------------------------------------------- Type : Character Cost : 7 Skill : 7 Icons : TTTAA Subtype : Ancient One. Game Text: Villainous. Loyal. Toughness +4. Response: after Shub-Niggurath commits to a story, remove all other characters from that story. Characters cannot be further committed to that story this phase. Collector's Info: AE R181 Adult Chthonian --------------- Type : Character Cost : 5 Skill : 6 Icons : TCCC Subtype : Independent. Game Text: Toughness +3. Collector's Info: AE C182 Cyclopean Dhole --------------- Type : Character Cost : 6 Skill : 3 Icons : TTCC Subtype : Monster. Game Text: Action: sacrifice Cyclopean Dhole to destroy all Location cards. Action: exhaust and pay 3 to choose and destroy a Location card. Collector's Info: AE R183 Daughter of the Goat -------------------- Type : Character Cost : 2 Skill : 2 Icons : TC Subtype : Cultist. Game Text: Collector's Info: AE C184 Degenerate Ghoul ---------------- Type : Character Cost : 1 Skill : 0 Icons : TC Subtype : Independent. Game Text: Collector's Info: AE C185 Flying Polyp Scout ------------------ Type : Character Cost : 3 Skill : 2 Icons : CC Subtype : Independent. Game Text: Fast. While Flying Polyp Scout is committed to a story, your opponent�s characters committed to that story each get -1 skill. Collector's Info: AE U186 Hungry Dark Young ----------------- Type : Character Cost : 3 Skill : 2 Icons : TC Subtype : Servitor. Dark Young. Game Text: Response: after Hungry Dark Young enters play, put into play from your hand or discard pile a character with printed cost 2 or lower. Collector's Info: AE C187 Mi-Go Commander --------------- Type : Character Cost : 4 Skill : 4 Icons : CAA Subtype : Mi-Go. Game Text: All Mi-Go characters gain a C icon. Collector's Info: AE U188 Mi-Go Scientist --------------- Type : Character Cost : 4 Skill : 1 Icons : II Subtype : Mi-Go. Game Text: Action: exhaust and pay 2 to choose a ready character. That character's controller either gives you control of that character until the end of the phase, or returns that character to its owner's hand. Collector's Info: AE R189 Mi-Go Warrior ------------- Type : Character Cost : 3 Skill : 3 Icons : C Subtype : Mi-Go. Game Text: Disrupt: exhaust to cancel 1 wound to a character. Collector's Info: AE U190 Mi-Go Worker ------------ Type : Character Cost : 2 Skill : 1 Icons : I Subtype : Mi-Go. Game Text: Action: sacrifice Mi-Go Worker, then remove it from your discard pile and attach it to one of your Domains as a resource. Collector's Info: AE C191 Rampaging Dark Young -------------------- Type : Character Cost : 5 Skill : 5 Icons : C Subtype : Servitor. Dark Young. Game Text: Toughness +2. Response: after Rampaging Dark Young is placed in the discard pile from play, put into play a character with printed cost 3 or lower from your hand or discard pile. Collector's Info: AE R192 Slavering Gug ------------- Type : Character Cost : 5 Skill : 4 Icons : CCC Subtype : Monster. Game Text: Action: pay 4 to choose and wound a character. Collector's Info: AE R193 Slithering Formless Spawn ------------------------- Type : Character Cost : 3 Skill : X Icons : TCC Subtype : Monster. Game Text: X is at all times equal to the number of [Shub-Niggurath] resources attached to your Domains. Collector's Info: AE U194 Birthing a Thousand Young ------------------------- Type : Event Cost : 5 Subtype : Game Text: Action: search your deck and discard pile for up to 3 [Shub-Niggurath] characters with printed cost 2 or lower and put them into play. Then shuffle your deck. Collector's Info: AE R195 Bound by the Black Mother ------------------------- Type : Event Cost : 1 Subtype : Game Text: Action: until the end of the phase, your opponent�s characters each lose a C icon. Collector's Info: AE U196 Burrowing Beneath ----------------- Type : Event Cost : 2 Subtype : Game Text: Action: choose and destroy a support card. Collector's Info: AE C197 Caught in the Dreamlands ------------------------ Type : Event Cost : 1 Subtype : Game Text: Action: until the end of the phase, your opponent�s characters each lose a T icon. Collector's Info: AE U198 Fertility Rites --------------- Type : Event Cost : 4 Subtype : Game Text: Action: attach the top 2 cards of your deck, as resources, to 1 of your Domains. Collector's Info: AE U199 From Beneath ------------ Type : Event Cost : 4 Subtype : Disaster. Game Text: Play during your operations phase. Action: destroy all support cards. Collector's Info: AE R200 Horns of the Black Goat ----------------------- Type : Event Cost : 1 Subtype : Game Text: Action: until the end of the phase, your opponent�s characters each lose an A icon. Collector's Info: AE U201 Horrid Mutation --------------- Type : Event Cost : 1 Subtype : Game Text: Action: until the end of the phase, each committed character you control gains a T icon. Collector's Info: AE C202 Regeneration ------------ Type : Event Cost : 1 Subtype : Game Text: Disrupt: cancel 1 wound to a character you control. Collector's Info: AE C203 Trapped in the Labyrinth ------------------------ Type : Event Cost : 1 Subtype : Game Text: Action: until the end of the phase, your opponent�s characters each lose an I icon. Collector's Info: AE U204 Altar of the Blessed -------------------- Type : Support Cost : 1 Subtype : Location. Game Text: Characters you control get +1 skill. Collector's Info: AE R205 Rite of Rebirth --------------- Type : Support Cost : 2 Subtype : Attachment. Game Text: Attach to a story card. Response: after attached story card is resolved, and you have won at least 2 of the icon struggles, put 1 success token on each other story card. Collector's Info: AE C206 Shadowed Woods -------------- Type : Support Cost : 1 Subtype : Location. Game Text: Response: after you play a [Shub-Niggurath] character from your hand, pay X to choose and return a character with cost X or lower from your discard pile to your hand. Collector's Info: AE U207 The Charnel Gate ---------------- Type : Support Cost : 2 Subtype : Location. Game Text: Response: after a [Shub-Niggurath] character you control with printed cost 4 or higher is destroyed, attach it as a resource to one of your Domains. Collector's Info: AE R208 The Witch House --------------- Type : Support Cost : 1 Subtype : Location. Game Text: The Witch House enters play exhausted. Action: exhaust to lower the cost of the next [Shub-Niggurath] character you play this phase by 1 (to a minimum of 1). Collector's Info: AE C209 Witch-Mark ---------- Type : Support Cost : 1 Subtype : Attachment. Game Text: Attach to a character. While it is Night, attached character gains TTCC. Collector's Info: AE R210 ========== Neutral ========== Even Death May Die ------------------ Type : Event Cost : 3 Subtype : Game Text: Play only if it is Night. Action: choose a Villainous character from your discard pile and put it into play. Collector's Info: AE R211 Inside Information ------------------ Type : Event Cost : 2 Subtype : Game Text: Action: choose a story. Until the end of the phase, that story loses a struggle icon of your choice. Collector's Info: AE C212 Startling Discovery ------------------- Type : Event Cost : 3 Subtype : Game Text: Response: after you succeed at a story, put 1 success token on that story card for each icon struggle you won. Collector's Info: AE C213 The Stars are Right ------------------- Type : Event Cost : 0 Subtype : Game Text: Action: lower the cost for you to play Ancient One characters this phase by 2 (to a minimum of 1). Collector's Info: AE R214 To the Last Breath ------------------ Type : Event Cost : 1 Subtype : Game Text: Play only if it is Day. Action: choose a Heroic character. Until the end of the phase, that character gets +3 skill and gains Willpower and CCAAII. Collector's Info: AE R215 Unhealthy Curiosity ------------------- Type : Event Cost : 2 Subtype : Game Text: Action: choose a story. Until the end of the phase, that story gains a struggle icon of your choice. Collector's Info: AE C216 .45 Pistols ----------- Type : Support Cost : 0 Subtype : Attachment. Item. Game Text: Attach to a character. Attached character gains a C icon. Collector's Info: AE C217 Arkham Asylum ------------- Type : Support Cost : 2 Subtype : Location. Game Text: Action: pay 1 to choose an insane character. Restore and ready that character. Collector's Info: AE C218 Blasted Heath ------------- Type : Support Cost : 2 Subtype : Location. Game Text: Response: after an opponent plays an event card, pay 1 to attach a card from your hand to one of your Domains as a resource. Collector's Info: AE R219 Country Store ------------- Type : Support Cost : 2 Subtype : Location. Game Text: Response: after an opponent plays a support card, pay 1 to attach a card from your hand to one of your Domains as a resource. Collector's Info: AE R220 Crimson Dawn ------------ Type : Support Cost : 2 Subtype : Day. Game Text: Forced Response: after you play this card, destroy all Night cards in play. It is Day. Each Heroic character you control gains CC. Collector's Info: AE U221 Curiosity Shoppe ---------------- Type : Support Cost : 1 Subtype : Attachment. Location. Game Text: Attach to a story card. Story icons : A Collector's Info: AE U222 Dimensional Rift ---------------- Type : Support Cost : 4 Subtype : Location. Game Text: Action: exhaust, pay 3 and sacrifice Dimensional Rift to destroy all characters and support cards in play. Collector's Info: AE R223 Forgotten Temple ---------------- Type : Support Cost : 0 Subtype : Location. Game Text: While you control more Cultist characters than any other player, lower the cost for you to play Ancient One and Servitor characters by 1 (to a minimum of 1). Collector's Info: AE U224 Gentleman's Club ---------------- Type : Support Cost : 2 Subtype : Location. Game Text: Action: exhaust and pay 2 to draw a card. Collector's Info: AE U225 Ghoul Warrens ------------- Type : Support Cost : 1 Subtype : Attachment. Location. Game Text: Attach to a story card. Story icons : C Collector's Info: AE U226 Independence Square ------------------- Type : Support Cost : 3 Subtype : Location. Game Text: Action: exhaust and pay 2 to attach the top card of your deck to one of your Domains as a resource. Collector's Info: AE C227 Infested Cemetery ----------------- Type : Support Cost : 1 Subtype : Attachment. Location. Game Text: Attach to a story card. Story icons : T Collector's Info: AE U228 Miskatonic Antiquities Collection --------------------------------- Type : Support Cost : 1 Subtype : Attachment. Location. Game Text: Attach to a story card. Story icons : I Collector's Info: AE U229 Nightmare Hours --------------- Type : Support Cost : 3 Subtype : Night. Game Text: Forced Response: after you play this card, destroy all Day cards in play. It is Night. Opponents need an additional success token in order to win a story. Collector's Info: AE R230 North Church ------------ Type : Support Cost : 3 Subtype : Location. Game Text: Action: pay 1 to exchange a card in your hand with a resource attached to one of your Domains. Collector's Info: AE R231 Packard ------- Type : Support Cost : 1 Subtype : Attachment. Vehicle. Game Text: Attach to a character. Attached character gains Fast and Toughness +1. Collector's Info: AE C232 Shadows Fall ------------ Type : Support Cost : 0 Subtype : Night. Game Text: Forced Response: after you play this card, destroy all Day cards in play. It is Night. Collector's Info: AE C233 Shadows Melt Away ----------------- Type : Support Cost : 0 Subtype : Day. Game Text: Forced Response: after you play this card, destroy all Night cards in play. It is Day. Collector's Info: AE C234 Eldritch Nexus -------------- Type : Event Cost : 1 Subtype : Game Text: Action: gain a Domain, then attach the top card of your deck to it as a resource. Collector's Info: AE C235 Sword of Ramasekva ------------------ Type : Support Cost : 1 Subtype : Attachment. Item. Game Text: Attach to a Cultist character. Attached character gains +3 skill and gains CCC. Collector's Info: AE U236 Terrors in the Dark ------------------- Type : Support Cost : 2 Subtype : Night. Game Text: Forced Response: after you play this card, destroy all Day cards in play. It is Night. Response: after an opponent plays a card from his hand, he or she must discard the top card of his deck. Collector's Info: AE U237 The Orient Express ------------------ Type : Support Cost : 2 Subtype : Vehicle. Game Text: Action: exhaust and pay 1 to choose and ready a character. Collector's Info: AE U238 To See Another Day ------------------ Type : Support Cost : 3 Subtype : Day. Game Text: Forced Response: after you play this card, destroy all Night cards in play. It is Day. Draw an additional card each draw phase. Collector's Info: AE R239 True Magick, Theophilus Wren's Taxonomy --------------------------------------- Type : Support Cost : 2 Subtype : Tome. Game Text: Response: after you succeed at a story with at least double the total skill of the opposing player, exhaust to put a success token on that story. Collector's Info: AE R240 ========== Stories ========== The Dreams of Kingsport Icons : TCAI Game Text: After you win this story, choose Day or Night. Each player searches his deck for a card with that subtype, puts that card into play, then shuffles his deck. Collector's Info: AE F01 The Horror of the Past Icons : TCAI Game Text: Each player shuffles his discard pile into his deck. Collector's Info: AE F02 The Arkham Willows Icons : TCAI Game Text: Each player discards the top 10 cards of his deck. Collector's Info: AE F03 The Forgotten Sepulchre Icons : TCAI Game Text: Each player searches his deck for one character card and one non-Day or non-Night support card and puts them into play. Then each player shuffles his deck. Collector's Info: AE F04 The Thing at the Gate Icons : TCAI Game Text: Each player sacrifices all of his characters. Collector's Info: AE F05 The Secret of the North Woods Icons : TCAI Game Text: Put into play all characters from all discard piles. Collector's Info: AE F06 The Innsmouth Threat Icons : TCAI Game Text: Discard all success tokens on all story cards. Collector's Info: AE F07 The Terror out of Dunwich Icons : TCAI Game Text: Each player chooses one resource attached to each of his Domains. All other resources are destroyed. Collector's Info: AE F08 The Well Icons : TCAI Game Text: Each player chooses one story card which he has won (except this one) and shuffles it into the story deck. Then destroy all Day and Night cards in play. Collector's Info: AE F09 The Crooked Manse Icons : TCAI Game Text: Each player gains a new Domain with the top 4 cards of his deck attached to it as resources. Collector's Info: AE F10